Pedagogic development of a gamified approach to enhancing engagement in interprofessional education


  • Sarah Aynsley School of Medicine
  • Valerie Ball School of Allied Health Professionals
  • Jonathan Berry School of Pharmacy and Bioengineering
  • Angela Hancock School of Nursing and Midwifery
  • Rebecca Harrison School of Life Sciences
  • Katie Maddock School of Pharmacy and Bioengineering
  • Andrew Morris School of Medicine
  • Alison Pooler School of Medicine
  • Patricia Procter School of Life Sciences
  • Russell Crawford Falmouth University



Pedagogy, Interprofessional education, gamification, learning and teaching


Inter-professional education (IPE) is an integral part of learning for undergraduate healthcare students. From the evidence in the literature about the benefits of linked learning, collaboration between the health professions early in student development can lead to improved patient outcomes. This article reflects on the adoption at Keele University in the United Kingdom (UK), of a novel approach to introducing inter-professional education – with the intention of increasing interest in undergraduate health students across the Health faculty. A card-based scenario game (a ‘Braincept’ game) in the style of a pub quiz introduced elements of gamification, in order to engage students and increase their awareness of various healthcare professionals’ roles and interactions. This article assesses the impact of using gamification elements and outlines pedagogic principles underpinning development of this novel intervention.


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